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- William D. Simpson (wsimpson@mailer.fsu.edu) wrote:
-
- : We have a rather large scene (8+ megs) which when we try to render, our
- : A4000 Toaster/Lightwave system puts up a requester saying "Not enough
- : memory for RGB Buffers".
- : What's the problem and the fix ?
- : Thanks.
-
- : David Simpson
-
- How much memory do you have in your A4000? I'm assuming you have more than
- 8megs....if so, you should be able to go into the Camera menu and lower segment
- memory to something as small as 220,000 (220K)...this will increase the number
- of segments that LW uses to draw the image, but should not result in any
- increase of render time...if this doesn't work, then do everything you can to
- make the scene take up less RAM by stripping unnecessary polygons, lowering
- resolution and/or bit-planes of any image maps, or in a worst case scenario,
- break you scene into seperate parts...like, if you're flying your camera
- throgh a fully furnished house, delete the objects that aren't visible in
- the beginning of the animation, and then when your camera flies past the
- objects in the beginning of the scene, delete them and load the rest of the
- objects you need to complete the anim...this method is a real pain, but some
- times it's the only way.
-
- Sounds to me like you should be able to just lower the Segment Memory and
- everything will be hunky dory....
- -David Warner
- (davewarner@globalone.net)
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